Post by saruka on Dec 22, 2008 22:43:37 GMT -6
In this thread, although it may be time consuming, I challenge you to make a moveset for someone you want in brawl. Try to make them so that they don't murder everyone.
Mine is:
Stafy
A: a jab. 1% damage.
AA: a kick. 2% damage.
AAA: an uppercut. hits apponents into the air. 3% damage.
F-tilt: spins fowrard, arms outstretched and then returns to the same spot. 6% damage.
U-tilt: jumping uppercut, hits opponents upwards. 8% damage
D-tilt: slides on the ground, sweeping opponents feet, trips them. 5% damage.
F-smash: spins forward and sticks opponent in the same spot hitting them, then if you press A again, slides forward jabbing. 7 and 8% damage.
U-smash: spins up into the air and captures them then, if you press A again, flips in the air, kicking opponent upwards. 7-10% damage.
D-smash: spins around in place, then jabs on both sides. 7-13% damage.
Side-B: spins forward (like the assist trophy attack) this attack can be lengthened by pressing B repeatedly. Also, this attack reflects projectiles. 1% damage per hit
Up-B: An uppercut exactly like luigi's. 3-15% damage.
Down-B: jumps then punches the ground, creating a wave of stars around him Hit falls to theground, and is a spike, also, it deals 10% damage, while the stars deal 8% damage
B: jumps up then body slams the closest opponent, this attack is a bit homing. 6% damage.
F-air: tackles forward. slides if hits the ground. 7% damage.
U-air: flips in the air. 10% damage.
D-air: kicks with both legs down, this is a spike. 10% damage.
N-air: stretches out legs and arms in the air. 8% damage.
Final smash: makes it rain stars that home in on people (like pits final smash)
sorry, I would have done more and made it better, but I'm on my crappy coputer.
Mine is:
Stafy
A: a jab. 1% damage.
AA: a kick. 2% damage.
AAA: an uppercut. hits apponents into the air. 3% damage.
F-tilt: spins fowrard, arms outstretched and then returns to the same spot. 6% damage.
U-tilt: jumping uppercut, hits opponents upwards. 8% damage
D-tilt: slides on the ground, sweeping opponents feet, trips them. 5% damage.
F-smash: spins forward and sticks opponent in the same spot hitting them, then if you press A again, slides forward jabbing. 7 and 8% damage.
U-smash: spins up into the air and captures them then, if you press A again, flips in the air, kicking opponent upwards. 7-10% damage.
D-smash: spins around in place, then jabs on both sides. 7-13% damage.
Side-B: spins forward (like the assist trophy attack) this attack can be lengthened by pressing B repeatedly. Also, this attack reflects projectiles. 1% damage per hit
Up-B: An uppercut exactly like luigi's. 3-15% damage.
Down-B: jumps then punches the ground, creating a wave of stars around him Hit falls to theground, and is a spike, also, it deals 10% damage, while the stars deal 8% damage
B: jumps up then body slams the closest opponent, this attack is a bit homing. 6% damage.
F-air: tackles forward. slides if hits the ground. 7% damage.
U-air: flips in the air. 10% damage.
D-air: kicks with both legs down, this is a spike. 10% damage.
N-air: stretches out legs and arms in the air. 8% damage.
Final smash: makes it rain stars that home in on people (like pits final smash)
sorry, I would have done more and made it better, but I'm on my crappy coputer.