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Post by C307 on Jan 4, 2009 18:11:07 GMT -6
Known as Quick Attack Cancel. The video pretty much explans it. www.youtube.com/watch?v=Wc42lXTihgI&feature=relatedThe pikachu is immediately jumping as soon as the quick attack touches the ground allowing them to do most ground attacks aerials and specials I've tried (and failed). But hopefully this helps. But can anyone think of a good way to counter QaCing. This AT seems very hard to see coming and it is so fast that most characters will have trouble countering this.
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Post by Emergency on Jan 4, 2009 18:18:04 GMT -6
I've seen Anther do it. It seems so normal. But it's not ...
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Post by мғв.TheOgbot on Jan 4, 2009 22:11:27 GMT -6
I hate you for posting this... (Reminisces on his loss to Blank)
On a serious note, you need to be able to anticipate it, that's the only way to counter it. Blank used it much differently than the way it was used in the video, the matchup itself made it damn near impossible for me to do anything.
It was almost as bad as a CG Dedede against any heavy.
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Post by C307 on Jan 5, 2009 15:10:40 GMT -6
Ok (sry for posting the reminder btw). Just after seeing this tech it seemed impossible to get out of it since it can have extremely long distance and so dang fast.
Would a long distance character on a stage with little platforms be a good counter as this.
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Post by Emergency on Jan 5, 2009 15:26:54 GMT -6
Tony, if you've never seen any AT before. That gives your foe the advantage. So you only got destroyed BECAUSE you've haven't experienced that kind of play yet As for the video. I can't say what the options are yet. Seeing that I haven't had any experience with the play.
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